Pembroke County Cricket Club Indoor 6-a-side Cricket Competition
Competition Rules:
1.
Title:
The title of the Competition shall be the PCCC Indoor 6-a-side Cricket Competition.
2.
Management:
The control of the Competition shall be undertaken by the Indoor League Organiser and all decisions relating to these rules or the matches played in the Competition shall be final and binding on all concerned.
3.
Entry:
All competing cricket clubs must be affiliated to the Pembroke County Cricket Club. Other sides maybe permitted at the discretion of the county organiser. Team names are encouraged.
4.
Competition Structure:
The Competition shall be run on a league format with the top 3 teams in each league qualifying for the finals day for their relevant leagues. The 2022 competition will have 12 teams and will be split into two leagues; A League and B League.
4.1.
Finals Day:
Will consist of the top 3 sides in the league playing each other in a round robin format. The A League finals day must be played before the Welsh Finals and both the A League & B league Finals Day must follow the ECB Indoor 6-a-side rules with 12 overs per innings and a maximum of 3 overs per bowler. The team who wins both games will be determined the winner. If there is a 3 way tie then the team taking the greater number of wickets during the finals day shall be the winner. If the teams are still equal, a ‘bowl out’ contest will be held to achieve a winner.
4.1.1.
Bowl Out:
Players from each side will bowl TWO over arm deliveries alternately.
The side, which bowls down the wicket the most times, shall be the winner. If the scores are still level the same players will bowl ONE ball each alternately to achieve a result on a "sudden death" basis. The same ball (not a new one) to be used by both teams. Any "no ball" bowled shall count as a delivery but will not count towards the score of the team if the wicket is broken by it.
4.2.
Qualification for Regional and National Finals:
The winner of the A League finals day will represent Pembrokeshire in the Welsh Finals. If circumstances make the finals day impossible, the winner is the team who finished top of the A league.
4.3
Promotion and Relegation:
The team who finishes bottom of league A will be relegated. The winning team from B league finals day will be promoted. In the event that the finals day does not go ahead the team placed at the top of the B league will be promoted.
5.
Eligibility for Regional and National Finals:
The team representing Pembrokeshire must be a bona fide club who are affiliated to the Pembroke County Cricket Club League. In the event of a non-bona fide club winning the competition the next highest bona fide club will represent Pembrokeshire.
6.
Cricket Balls:
The red ‘Reader Indoor Cricket Ball’ shall be used for all matches in the Competition.
7.
Helmets and Faceguards:
Any player under the age of 18 playing in any ECB Competition shall be bound by the ECB Directive.
8.
Umpires:
We will aim to provide umpires for each match.
To assist us in this, if a club has anybody interested in umpiring, please let the Indoor Organiser know.
9.
Scorers:
Each team shall provide their own competent, non-playing scorer in all matches. Teams can agree for one scorer to score in each game.
The use of live electronic scoring is strongly encouraged for all matches.
Please fill out the scoresheets provided, using first names and surnames. The scorecards for each game will be put on play-cricket. This will allow teams to monitor performances of Individual players throughout the indoor season. For this to work, it is vital that first names and surnames are entered on the scoresheet.
10.
Time Keeping:
Teams must be ready to START 10 mins before the start of their match. The batting team are to be in the ‘bowls area’ and when a wicket falls the incoming batsman should enter into the hall immediately and cross the outgoing batsmen before they exit the hall.
11.
Clothing and Equipment:
All players must wear the normal accepted cricket clothing and equipment. This includes wicket-keepers who must wear pads and gloves. Only rubber soled footwear shall be worn by the players. Nails or spikes will not be permitted.
Playing Conditions:
1.
Laws
The Laws of Cricket (2017 Code 2nd Edition - 2019) shall apply with the exception of the following playing regulations:
1.1 Teams shall consist of six players each.
1.2 Each match shall consist of one innings per team.
1.3 Each innings shall consist of a maximum of 10 six ball overs. [Finals day will be 12 six ball overs]
1.4 No more than 2 overs shall be bowled by any individual. In calculating each individual’s accrued number of overs, part of an over shall be deemed as a full over. [Finals Day will be no more than 3 overs shall be bowled by any individual]
1.5 There shall be a maximum of a 5 minute interval between innings.
1.6 Two batsmen shall be at the wicket at all times during an innings. In the event of a team losing five wickets within the permitted 10 (or 12 overs in final days), the last man shall continue batting with the fifth man out remaining at the wicket as a non- striker.
1.7 When a batsman reaches or passes a personal total of 25 he shall retire, but may return to the crease on the departure of the fifth batsman. Retired batsmen must return in order of their retirement and take the place of the retiring or dismissed batsman. Two ‘live’ batsmen shall be at the wicket until such time as the fifth wicket has fallen. The batsman shall retire again when he scores an additional 25 runs on his return to the crease unless he is the last remaining batsman, in which case he can complete his innings.
1.8 If the ball passes, or would have passed, above shoulder height of the batsman standing upright at the crease, the umpire at the bowler’s end shall call and signal ‘No Ball’. If any venue uses only a half-mat, any ball not pitching on the mat shall be called a ‘No Ball’.
1.9 Wide Ball - Judging a Wide:
In addition to Law 22 the following will apply:
Umpires are instructed to apply a very strict and consistent interpretation in regard to this Law in order to prevent negative bowling wide of the wicket.
Any offside or legside delivery which in the opinion of the umpire does not give the batsman a reasonable opportunity to score shall be called a wide. For guidance purposes, in adult cricket a legside wide should be called if a ball passes on the legside outside the pads of the batsman standing in a normal guard position.
2.
Results and Points:
The team drawn home in the fixture will bat first. (A toss will take place for finals day and team winning the toss will decide if they bat or bowl first)
2.1 The team scoring the most runs shall be the winner and receive 12 points (bonus points will also be awarded for batting and bowling. Please see below for details)
2.2 In the event of equal scores, then each team shall get 6 points, plus bonus points.
2.3
The losing team will only be awarded the bonus points they have accrued.
2.4
Any team failing to turn up or cancelling a match, shall lose the game and be deemed to have been bowled out for 0. The non-offending team will be awarded 18 points.
2.5 Bonus Points System:
Bowling - There are a maximum of 3 Bowling Bonus Points available:
2 wickets = 1 points
4 wickets = 2 points
6 wickets = 3 points
Batting - There are a maximum of 3 Batting Bonus Points available:
80 runs = 1 points
100 runs = 2 points
120 runs = 3 points
For the side batting second, and winning, a point will be awarded for every two wickets they have in hand at the close. The maximum number of batting points a side can obtain is 3.
3.
Scoring:
The scoring for Indoor Cricket shall take place as follows:
3.1
A ball struck to hit the boundary wall behind the bowler without touching the floor or any other wall or ceiling shall count boundary 6 runs. If, however, the ball touches the floor but does not touch any of the other walls or the ceiling and hits the boundary wall, then it shall count as boundary 4 runs.
3.1.1 Before the match, the umpires shall agree with both captains the exact
interpretation of ‘boundary wall’, ‘ceiling’, ‘side wall’ and ‘back wall’.
3.1.2 If a ball is struck into an open gallery along a wall that is not a boundary wall, the ball becomes dead and the striker is credited with 1 run.
3.2
A ball struck to hit the ceiling or one or more of the side or back walls shall count 1 run, even if the ball subsequently hits the boundary wall in which case it remains in play. 2 additional runs shall be scored if the batsmen complete a run (if the ball is struck to hit the ceiling or side or back wall and a batsman is then run out 1 run shall be scored).
3.3
2 runs shall be scored if the striker plays the ball and it does not hit a wall and the batsmen complete a run.
3.4
A Bye shall count as 1 extra if the ball hits a wall (including the boundary wall); a leg-bye shall count as 1 extra if the ball hits a wall (including the boundary wall). In each case if the batsmen complete a run 2 additional extras shall be scored.
3.5
2 Byes or 2 leg-byes shall be scored if the batsmen complete a run without the ball hitting a wall.
3.6 No Ball
3.6.1 A No Ball shall score 1 penalty run, recorded as a No Ball extra, in addition to any other runs scored under 3.6.2 and 3.6.3.
3.6.2 From a No Ball struck by the batsman, runs scored as in Scoring Regulations 3.1., 3.2. and 3.3. shall be accredited to the striker. If the Batsmen do not run and the ball does not touch any wall or ceiling, then just the penalty shall be scored.
3.6.3 From a No Ball not struck by the batsman, or from one striking his person when he is trying to avoid being hit by the ball, runs shall be scored as in Scoring Regulations 3.1., 3.2. and 3.3.; these shall be credited as No Ball extras.
3.7 Wide
3.7.1 A Wide Ball shall score 1 penalty run, recorded as a Wide extra, in addition to any other runs scored under 3.7.2 and 3.7.3.
3.7.2 If a Wide Ball is called and the ball goes on to hit the ceiling or any wall, then 1 run shall be credited under extras; 2 additional runs shall be credited under extras every time the batsmen complete a run.
3.7.3 If a Wide Ball is called but it does not hit the ceiling or any wall, 2 runs shall be credited under extras for every run completed by the batsmen.
3.8 An overthrow hitting any wall or walls shall count as only 1 run to the batsman or to the total of extras as appropriate. Additional overthrows can only ensue from each additional throw which goes on to hit a wall or walls (the batsmen shall not change ends).
3.9 If in the opinion of the umpire the ball becomes lodged in netting or in any obstacle then the umpire shall call and signal ‘dead ball’ and award 1 run. The batsmen shall return to their original ends.
3.7 Methods of dismissal
Apart from the normal methods of dismissal contained in the Laws of Cricket, the following variations shall apply:
4.1 The batsman shall be caught out by a fieldsman after the ball has hit the ceiling, the netting or any wall except directly from the boundary wall, provided the ball has not touched the floor.
4.2 The last not-out batsman shall be given out if the non-striker running with him is given out.
4.3 The batsman or the non-striker shall be given not out if the ball rebounds from a wall or ceiling and hits a wicket without being touched by a fieldsman.